Where 3D modeling and texturing is used

3D modeling and texturing has become quite popular in this technology-driven era. But creating 3D models can be quite a tough and laborious task even with all the 3D graphics programs out there to make models.

Artists can design natural looking textures that can be placed on 3D models. 3D texturing plays a vital role in VFX creation because the better 3D models and structures look, the better experience it is for viewers.

How artists create these textures and models can vary as there are many tools available for texture 3D that artists use in their work.

Where can you use 3D texturing?

There are numerous purposes of using 3D texturing; some of the important ones are as follows.

  • Materials

Showing the material that is used to form the object is the primary task of texturing. It describes the structure in which the whole object is made. The prime purpose is to let the viewers see the material thoroughly by looking at it. When the viewers look at the material, they get to know the material with which it’s formed. For example, when you look at the wall, you’ll instantly get to see this wall is made up of brick being the primary material—likewise, 3D texturing works to show the primary material of an object.

  • Light effects

When any object is subjected to light, the original structure is shown. In the same way, the 3D object, when exposed to the light, show up their interior design, including the material of what they made up. In the animated world, 3D object depicts their properties after being in contact with the light effects. 3D texture allows you different light effects, including reflection, refraction, and many others.

  • Tiny details

With 3D texturing help, many small objects do not appear on the surface. Various types of textures can assist in making your 3D model realistic in the environment. Processing of the thing would be hard to manage for 3D artist if every tinny detail occurs at the 3D model because 3D software cannot bear that burden.

3D texturing is a 3 step process 

Although 3D texturing is quite challenging, it doesn’t include many stages to follow; instead, there are just 3 steps you need to keep in mind.

Let’s discuss these steps one by one without wasting any time.

  1. Unwrapping process

When it comes to 3d texturing, you need to unwrap the model. It includes further sub-steps as follows.

  • The artists first create the UV map until they get the final model from the department to proceed further. UV map represents the 3D models in two dimensional way. Due to this, 2D image is wrapped from the 3D model.
  • To unwrap 3D model, different techniques are used with the help of the tool. Choose the right tool and get UV maps is the best choice for all.
  • Manual unwrapping is often used, but it may take longer, but the painting process gets more accessible and more favorable.
  1. Painting and shading of texture

Texture painting plays a key role as far as appealing texture is concerned. Inappropriate colors and shading can disrupt the flow. The viewer’s mind is distracted as he doesn’t get any interest while looking at it. Painting and shading of texture are necessary for each other. If one ruins, then 2nd also goes wasted. The best user experience is made with only the proper combination of texture painting and shading.

Texture mapping defines the surface, color, and properties of 3D model. There are a variety of texture maps that are used for this purpose.

  1. Lightening process

Technically speaking, 3D texturing and lightning are closely related to each other. It’s essential to choose the textures maps based on the rendering process. This is the step you will complete at the end of the production stage.

Types of texture mapping

Two types of texture mapping are used.

  1. MIP mapping.

This is a type of mapping for different copies of textures. In this, a variety of detailed processes are used for mapping.

  1. Relief mapping

Relief mapping often includes three subtypes that are given below:

  1. Bump mapping. In this kind of mapping, full details of design elements are described. The Source of light is used to create such a type of effect. Commonly used for deep cavities, hummocky surfaces, and projections.
  2. Normal mapping. In this mapping, three texture channels are used for the map, and accuracy is perfect, interestingly.
  3. Parallax mapping. You can feel the relief in a significant amount as it gives a user-friendly experience. It is the mapping of arrays of local routines.

3D Texturing is increasing its credibility day by day. If you want to hire a service for 3D texturing, you can Wow-How studio that delivers a couple of benefits to its customers. Following are the perks you can enjoy from it.

  1. A team of experts is available, having more than ten year’s relevant experience.
  2. They have videographers, video editors, 3D modelers, and visual artists

If you are looking for one of the best service providers for texture 3D, you can approach Wow-how studio without any delay.

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