Virtual and augemented reality thumbnail

Revenues from VR specific games forecast to reach $8.2 billion by 2023

Written by Joseph Nordqvist

Published: 22:00, January 18, 2019

Revenues from virtual reality (VR) specific games are forecast to reach $8.2 billion by 2023, up from an expected $1.2 billion in 2019, according to a new report by Juniper Research.

The forecast comes after a disappointing year for VR hardware sales in 2018.

The report, “Virtual Reality Markets: Innovation, Disruption & Future Prospects 2019-2023”, said that it is essential to boost consumer confidence in VR through the development of smartphone content.

The creation of low-cost and cheap mobile content is viewed as an important factor in initially engaging users and encouraging them to try other VR platforms.

Juniper predicts that there will be more than 100 million mobile VR devices by 2023, up from 52 million in 2019. Mobile VR is forecast to account for more than 55% of total VR games revenues by 2023.

Research author Sam Barker said: “Revenues from VR-specific mobile games will exceed $4.6 billion by 2023, however average revenue per mobile VR games user will be the lowest of all VR platforms. In response, app developers must mitigate high app abandonment rates by providing engaging and continually-updated content”.

The report noted the difficulties of monetizing VR content without jeopardising the user experience. Juniper forecasts that only half of mobile VR games accessed in 2019 will be monetized.

“In response, app developers must leverage in-app purchases to recover this shortfall in potential advertising revenue,” Juniper said.

VR content revenues are expected to surpass hardware sales in 2023.

The report suggested that VR headset makers should partner up with app stores to expand their VR content libraries in preparation for the expected uptick in content sales. Creating a profitable VR content market is considered key in sustaining the sales growth of VR hardware.

What is VR?

VR is a technology that creates a virtual environment for the user to interact with. People typically interact with the VR environment wearing a headset that shows them a computer-generated simulation of an environment or 3-dimensional image where they can interact in a seemingly real or physical way.

Joseph Nordqvist Avatar

Other News

New process could reduce the need to purify factory carbon dioxide before reuse

Aug 4, 2026

More novel drugs gained revenue faster in the U.S. after 2013

Aug 3, 2026

Why the right decade matters: new research could help advertisers use nostalgia more effectively

Aug 3, 2026

Could flexible working unlock a new generation of women leaders in family businesses?

Aug 3, 2026

Can waste become the world’s next fire-resistant building material?

Aug 3, 2026

Public R&D spending can boost the economy before the money is even spent, study finds

Aug 2, 2026

Boehringer Ingelheim’s Mexico City expansion targets 5 billion tablets a year

Aug 2, 2026

Why more accurate AI forecasts don’t always make better investment decisions

Aug 1, 2026

The AI boom is inheriting the geography of America’s old energy economy

Jul 31, 2026

Brands scale AI investment as consumers place greater value on reliability, survey finds

Jul 30, 2026

Customers may praise products they helped create even when they fail

Jul 30, 2026

Study links Uber and Lyft to higher local GDP, but overall job effects remain unclear

Jul 30, 2026

Why some industrial parks create thousands of jobs while others create almost none

Jul 29, 2026

Solar farms meet farming as AI robots work beneath the panels

Jul 28, 2026

Simple chemical treatment could make recycled car plastic almost as strong as new

Jul 28, 2026

Leaf spray could give farmers another tool against salty soil

Jul 28, 2026

Product recalls were linked to lower reported tax rates near year-end

Jul 27, 2026

Land degradation is linked to billions in lost farm output

Jul 26, 2026

Chile’s mining disruption exposes a hidden risk in the AI supply chain

Jul 26, 2026

Bad customer matching can make a profitable ad campaign look like a failure

Jul 26, 2026