mobile-apps

Retailers’ branded mobile apps boost sales on multiple levels

Written by Joseph Nordqvist

Published: 07:45, September 5, 2019

Just how effective are retailers’ branded mobile apps in boosting the frequency, quantity, and monetary value of purchases?

According to a new study published in the INFORMS journal Marketing Science, branded mobile apps not only boost sales and purchase frequency on a retailer’s website, but also in its physical stores.

Unnati Narang and Ventakesh Shankar, both of the Mays Business School at Texas A&M University, modeled the relationship between a retailer’s mobile app launch and the frequency, quantity, and monetary value of purchases in its online and offline channels, as well as product returns.

The researchers leveraged data on a large retailer’s launch of a mobile app and used a difference-in-differences approach to see how mobile app adopters differ from nonadopters in their shopping outcomes.

The results of the study revealed:

  • App adopters buy 33% more frequently, buy 34% more items, and spend 37% compared to non-adopters in the period after app introduction.
  • App adopters return 35% more frequently, 35% more items, and 41% more in dollar value.
  • App adopters spend 36% more in net monetary value.
  • App adopters’ purchases in both the online and offline channels increase after app launch.

“Overall, we found that retail app users are significantly more engaged at every level of the retail experience, from making purchases to returning items,” said Narang.

“Interestingly, we also found that app users tend to purchase a more diverse set of items, including less popular products, than non-app users. This is particular helpful for long-tail products, such as video games and music.”

“For the retailer, the lesson is that having a retail app will likely increase customer engagement and expand the range of products being sold online and in store,” added Shankar.

“We also found that some app users who make a purchase within 48 hours of actually using an app, tend to use it when they are physically close to the store of purchase. They are most likely to access the app for loyalty rewards, product details and notifications.”


Journal Citation

Joseph Nordqvist Avatar

Other News

More product options do not always reach more customers, cosmetics study finds

Nov 14, 2026

EU household spending grew in 2025 as communication purchases led gains

Nov 13, 2026

Ad experiments can help predict which campaigns drive additional sales

Nov 13, 2026

Browser choice screens lifted Firefox usage in Europe, researchers find

Nov 13, 2026

Online product rankings can cut shipping costs without reducing sales, experiment finds

Nov 13, 2026

Large companies lead EU service exports, but smaller firms dominate in some markets

Nov 13, 2026

Cart reminder timing is linked to different shopper responses

Nov 12, 2026

AI labels changed how consumers judged food images in three experiments

Nov 12, 2026

Shared AI tools were linked to higher sales for small online sellers

Nov 12, 2026

An image ad people like may not be the one they remember

Nov 12, 2026

Upfront rental prices changed competition as nightly rates rose in a study

Nov 12, 2026

Showing payment options earlier can influence online purchase decisions

Nov 11, 2026

Cash-back offers for positive reviews brought more responses but fewer repeat purchases

Nov 11, 2026

Turning a free business service into a paid one is harder than changing the price

Nov 11, 2026

Small businesses that sought customer feedback reported higher revenue in Rwanda experiment

Nov 11, 2026

Checkbox coupons were less effective than direct discounts in an online shopping experiment

Nov 11, 2026

The way online reviews are organized can make them more useful to shoppers

Nov 11, 2026

AI feedback helped some customer service agents in a workplace study

Nov 11, 2026

In-store screens can increase purchases of advertised products, retail study finds

Nov 11, 2026

A loyalty campaign can lose sales when stores struggle to carry it out

Nov 10, 2026